Lakka raspberry pi 3 how to add roms
Where applicable, SAMBA shows the merged content, e.g. Shaders for rendering various visual postprocessing effectsīIOS files and other files needed by emulators Profiles for automatic configuration of game controllers Changes to these special folders are persistent during reboots. These mount points are present in the /tmp folder, where folder from root file system is overlayed with custom content. Root file system of Lakka is read only, therefore any changes to assets, cores or other files used by RetroArch are made using overlayfs mount points.
#Lakka raspberry pi 3 how to add roms update
Update - copy update files here to update Lakka.Thumbnails - the place where game thumbnails are stored.System - to store BIOSes and other files needed by the emulators.Shaders - shaders for rendering various visual postprocessing effects.Services - configuration files for system services.Screenshots - screenshots made during gameplay.Savestates - ‘quicksave’ states, as opposed to savefiles.Savefiles - save files created by the games.Roms - ROMs, films, music, and other content, including downloads subfolder with files downloaded by the Online Updater → Content Downloader.Remappings - custom controller mappings per game / core.Playlists - custom playlists and playlists created by the scanner.Joypads - joypad autoconfiguration profiles.Database - files used for content matching during automatic scanning of ROMs.Cores - libretro emulator cores and info files.Configfiles - configuration files for RetroArch and other parts of the system.Assets - fonts, icons, background images, themes.
Note that these the only folders which are made accessible via SAMBA – accessing other areas of the filesystem requires a different approach.
The editable portions of the Lakka system can be found in the following folders. Lakka can also be configured to use ROMs that are served from a NAS for users who are comfortable working in a Linux shell environment.